Chris Konings Design / Front-End emoji

Inventiball

A conceptual puzzle game made in Unity3D.

Inventiball is a light-hearted puzzle game that I prototyped in the third year of my university Digital Media Development course.

I collaborated with Jared Hemmings to build the game in two weeks. We focussed on the pick-up-and-play value by allowing the user to have fun in short bursts in the form of levels/challenges.

Each level gave the player a challenge to move a ball from one end of a grid to another (using provided blocks) whilst avoiding obstacles.

Tools:

  • Unity3D
  • Unityscript/Javascript
  • Photoshop
  • Illustrator
inventiball
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